Projects

Some of the projects I've worked in, including commercial games, jams...

kiwi is the Key

Alt254

Rename Studio

Alt254 is an open-world adventure and action game where exploration will play an important role. Discovering new areas, deciphering mysteries and defeating enemies will be a fundamental part of the journey. Award-winning project within the "AEVI Video Game Innovation Grants".

From Sep'18
kiwi is the Key

Kiwi is the Key

Ludum Dare 40

The main feature of the game is how the character is controlled, since all keyboard keys could be used to make it jump from one place to another. Thanks (probably) to this unusual controls, we reached 22nd position in the innovation ranking.

Run To The Hill

Run To The Hill

JamToday Granada 2017

Local Co-op multiplayer game made during JamToday, a special event that contained not only a gamejam, but a treasure hunt, role games... Due to the absence of a graphic expert in our team, we took some graphics resources from Internet.

20-22 Oct'17
F2P Games

F2P Games

Lab Cave Apps

Starting from a complete game template, I have got more than 25 F2P games published, (endless runners & clickers, mainly). Besides art assets integration, other tasks as particle systems creation, bug fixing, ad networks implementation and app store configuration were acomplished.

Feb'17-Jul'17
xOEl

xOEl Empire

Greyman Studios

Participation in the puzzle game for mobile devices (Android & iOS) and PC. Tasks specially related to programming, but also to QA. Some of them were about implementation of interface elements, server comunications and bugs resolution

Nov'16-Dec'16
The Lost Kids

The Lost Kids

Master's Degree in Video Games Programming

Master Final Project, together with other 5 colleagues. Platform-puzzle game for PC, set in a world of nightmares, where the three characters must cooperate in order to advance. Diverse tasks, like gameplay programming, UI implementation, game design and animation integration.

Dec'15-Dec'16
Fat Kats

Fat Kats

GranadaJam 3

Second participation in a gamejam, with a 4-person team that we did not know each other previously. From the three available themes (cats, hunger, samurai) we created a competitive action game for two players where the purpose is the food recolection in order to not die of starvation.

21-23 Oct'16
Space Squares

Space Squares

Master's Degree in Video Games Programming

Game prototype for mobile devices, local multiplayer for 2-4 players. The objective is to divide the board until only one colour is left, whose player will be the winner. Complete game development, programming and art as well, but not audio & sound

Jun'16
Unfair Ritual

Unfair Ritual

MálagaJam Weekend 3 (Global Game Jam 2016)

First experience developing a PC game in 48 hours, with a multidisciplinary team of 7 members. Game based in mazes and traps, where the player can only control the character with written commands in the game console or in a Twitch channel

29-31 Jan'16
Conquerors 'R' Coming

Conquerors 'R' Coming

Master's Degree in Video Games Programming

Individual prototype and first game completely developed. Real-Time Strategy, set in the Conquest of America. Game programming and design fully made; graphics and sound completed with free internet resources

Oct'15-Dec'15